Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
03 January 2014
23 June 2013
09 June 2013
06 February 2013
Monopoly | R.I.P. 'The Iron'
Scottie dog has a new nemesis in Monopoly after fans voted in an online contest to add a cat token to the property trading game, replacing the iron, toy maker Hasbro Inc. announced Wednesday.
The results were announced after the shoe, wheelbarrow and iron were neck and neck for elimination in the final hours of voting that sparked passionate efforts by fans to save their favorite tokens, and by businesses eager to capitalize on publicity surrounding pieces that represent their products.
The vote on Facebook closed just before midnight on Tuesday, marking the first time that fans have had a say on which of the eight tokens to add and which one to toss. The pieces identify the players and have changed quite a lot since Parker Brothers bought the game from its original designer in 1935.
Rhode Island-based Hasbro announced the new piece Wednesday morning. Other pieces that contested for a spot on Monopoly included a robot, diamond ring, helicopter and guitar. Fans from more than 120 countries voted.
I can't believe voters picked the cat over the robot.
The results were announced after the shoe, wheelbarrow and iron were neck and neck for elimination in the final hours of voting that sparked passionate efforts by fans to save their favorite tokens, and by businesses eager to capitalize on publicity surrounding pieces that represent their products.
The vote on Facebook closed just before midnight on Tuesday, marking the first time that fans have had a say on which of the eight tokens to add and which one to toss. The pieces identify the players and have changed quite a lot since Parker Brothers bought the game from its original designer in 1935.
Rhode Island-based Hasbro announced the new piece Wednesday morning. Other pieces that contested for a spot on Monopoly included a robot, diamond ring, helicopter and guitar. Fans from more than 120 countries voted.
I can't believe voters picked the cat over the robot.
09 November 2012
TMBG | Playing Cards
Click image to enlarge
Custom playing cards designed by Paul Sahre.
They Might Be Giants via Laughing Squid
19 October 2012
05 September 2012
Amanita Designs | Samorost
Samorost 1 is short point-and-click adventure game. The goal is to help the little space gnome save his home asteroid from collision with another asteroid by solving diverse puzzles.
27 August 2012
Fear And Loathing | The Board Game
Example of dose cards
If you love the book or movie version of Fear and Loathing in Las Vegas, then you've probably fantasized at least once about carrying a briefcase of drugs out to the desert and partying until you're arrested, dead, insane, or out of drugs, but let's face it -- only a handful of people could ever actually live the life of Hunter S. Thompson. For those who just want to pretend, there's no better option than Jonathan Baldwin's delightful Fear and Loathing Board Game that explores the chemistry, drug interactions, and effects of all the drugs in Thompson's famous briefcase.JR Baldwin via Inventor's Spot
11 January 2012
Drug Or Pokemon?
Sentret. Clasteon. Absol.
Drug names or the names of a Pokemon character?
Test your knowledge of drugs and/or the world of Pokemon with this new quiz at Sporcle.
Drug names or the names of a Pokemon character?
Test your knowledge of drugs and/or the world of Pokemon with this new quiz at Sporcle.
10 January 2012
Indie Gaming | The Stanley Parable
YouTube
In The Stanley Parable, you inhabit the body of Stanley, a man who, despite working a monotonous office job, is completely content with his life. One day, everybody in Stanley’s office disappears. Guided by a disembodied narrator — voiced impeccably by British actor Kevan Brighting — Stanley ventures off to find out why nobody is there.Read the rest of the Wired article here. Click the link to play the game. Mac users need HL2.
It’s impossible to say much more without ruining the game’s brilliantly disjointed story, which takes around an hour to experience in its entirety. There are multiple choices, paths and endings, all of which will leave you with many questions and absolutely no answers. But The Stanley Parable will leave you thinking, and that’s what Wreden is aiming for. “The whole point of the game is that there is no answer,” Wreden said in a phone interview ... “The entirety of the game is realizing what the question is in the first place.”
The Stanley Parable breaks the fourth wall constantly, acknowledging that it is a videogame, limited by the medium’s constraints. It also presents hypothetical questions about the nature of choice, posits a debate about reality and contradicts its own rules constantly.
11 August 2011
Test Your Reaction Time
Test your reaction time with this quick game from BBC Science. Five sheep want to leave their flock and run for freedom. You click the tranquilizer button when you see a sheep moving. There's a three second penalty if you shoot a dart when no sheep are running. I'm a Bobbing Bobcat -- my average score was 0.2078 seconds. Not bad for someone of a "certain age."
The Presurfer
23 April 2011
The Master Theorem | A Society Of Solvers
Current Theorem: Old McDonald
The Master Theorem was founded by "M" as a secret society for puzzle aficianados at Columbia University. Now membership is open to anyone who can solve one of the Theorems:
The Herculean test of your grit is as follows: Submit the solution, in the form of a word or phrase, to this or any week's puzzle, called a Theorem. As a Member, you'll have the chance to search for hidden Seals throughout the website and compete with other Members by earning points for all of your efforts. As you work your way through the ranks of Membership, you'll have your finger on the pulse of additional invite-only events.The Presurfer
23 March 2011
08 March 2011
The Cadbury Cad-A-Pult | Goo Will Be Flung
Nice little game from Cadbury Creme Egg where you can egg people's houses. Type in an address (city, state, country, street), then follow the instructions to catapult an egg towards that address.Link | The Presurfer
01 March 2011
09 February 2011
Assembler 3
Detail
This game requires patience and a sure touch. The goal of each level is to get the green shapes to balance within the green outlines by moving the objects around to create supporting platforms or confining structures. Levels get increasingly complicated with the addition of water, blocked areas, etc.
Link via Super Tight Stuff
30 January 2011
The "Man In The Coffee Beans" Illusion
Doctors have concluded that, if you find the man in three seconds, then the right half of your brain is better developed than most people's.I couldn't find a source for this illusion. According to Truth or Fiction: We've not found the origin of the picture or any documentation that it is any reliable test of brain development. They call it an example of an "e-rumor."
If you find the man between three seconds and one minute, then the right half of your brain developed normally.
If you find the man between one minute and three minutes, then the right half of your brain is functioning slowly and you need to eat more protein.
If you have not found the man after three minutes, the right half of your
brain is a mess, and the only advice is to look for more of these types of exercises to make that part of your brain stronger.
The man is really there. Keep looking!
It's still fun.
Thanks, tomB
25 January 2011
Virtual Help For Soldiers With PTSD
Department of Defense
The Department of Defense launched a computer-based virtual world last week where soldiers can anonymously learn about the symptoms of Post Traumatic Stress Disorder and where to get help.More here.
Creators of the Virtual PTSD Experience at the National Center for Telehealth and Technology, or T2, hope the program will cut down on stigma associated with the "signature wounds" of the wars in Iraq and Afghanistan: PTSD and Traumatic Brain Injury. Inside the computer-based program, servicemembers can create an avatar, a cartoon-version of themselves, to navigate through realistic scenarios in Second Life, a virtual-reality video game.
... Once logged onto the Virtual PTSD Experience, servicemembers will encounter a visitor's center on "Psychological Health Island," which will lead them through the three sections of the program: causes, symptoms, and next steps. Throughout the virtual experience, users can click on brochure links that will take them to informational websites, connect them with mental-health facilities to schedule an appointment or lead them through relaxation exercises.
Gawker TV
26 December 2010
Loops Of Zen
Restore harmony by clicking the tiles until no open end remains. Program and design by Arend Hintze.Via Neatorama
17 December 2010
T.G.I.F. | The Isle Of Tune Music Sequencer
On the Isle of Tune, roadside elements are your instruments and cars are the players. Lay down some road, add some houses, trees, and lightposts, drop in a car and you're in business.
Play some of the top 50 islands to see just how creative you can be.
happylander via The Presurfer
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